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  • Ancient Anguish Mud Wiki - AAwiki
    Screen readers please read Accessibility You might also want to check out the Descriptive map If you love playing Ancient Anguish, why not let people know? Vote for us on Top Mud Sites and The Mud Connector (requires registration) :) Troubleshooting your AA connection
  • Ancient Anguish - Ancient Anguish Wiki AAwiki
    Ancient Anguish is a vast, free, and incredibly engaging MUD that has since 1992 retained a friendly and loyal player base The world is constantly expanding, adding new challenges, fun new classes, and more ways to pass the time than you can swing a hobbit at
  • Weapons - Ancient Anguish Wiki AAwiki
    The flail of ancient demolition is a 2hander that has chance of knockdown Dire flail is a semi unique that has a high skill requirement and level requirement, occasionally causes enemy to freeze up Two handed mithril flail generic semi unique The Xenophobe is a document weapon, and like most document weapons, is great
  • Category:Guilds - Ancient Anguish Wiki AAwiki
    The guilds of Ancient Anguish Pages in category "Guilds" The following 8 pages are in this category, out of 8 total
  • Zarkans rings - Ancient Anguish Wiki AAwiki
    Zarkan, the Wizard of Nepeth, wears a variety of rings that are sometimes magical If the ring is magical, it will have a "soft glow" of a certain color - this color determines what magical properties the ring has
  • NPC List - Ancient Anguish Wiki AAwiki
    Killing NPCs will be for most players the main source of experience points (XP) needed to advance your stats and character level on Ancient Anguish You can kill most NPCs on AA Various NPCs that serve an important purpose have been made unkillable so they can serve players more efficiently Below is a pretty extensive list and we try to keep it as up to date as possible, but you might some
  • Player shops - Ancient Anguish Wiki AAwiki
    Player-owned shops exist in a few locations on Anguish and Infidian These shops can be customized to sell goods of the owner's choice between alcohol, food, medicinals, tea, and tobacco
  • Classes - Ancient Anguish Wiki AAwiki
    Classes in Ancient Anguish tend to work a bit differently than other games There is no multi-classing, but some forms of subclassing You may choose any one class at the beginning, and are generally encouraged to stay as the one class Penalties from switching class include loss of a level (experience), potentially loss of skills, and complete loss of any class abilities you learned In some
  • Quickstart - Ancient Anguish Wiki AAwiki
    Ancient Anguish Law Enforcing rules on MUDs is a problem for the same reasons that enforcing laws in real life is a problem -- the rulebreakers are frequently intoxicated, childish, or dim, the rules themselves are often vague, and the enforcers can sometimes be capricious, uninterested, or dishonest
  • Category:Wolves - Ancient Anguish Wiki AAwiki
    Pages in category "Wolves" The following 4 pages are in this category, out of 4 total





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